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adobe / spectrum-web-components / 14134704076

28 Mar 2025 05:38PM CUT coverage: 98.002%. Remained the same
14134704076

Pull #5277

github

web-flow
Merge dc33d918c into 54e4c93de
Pull Request #5277: chore: update dependency @spectrum-css/breadcrumb to v10.0.1

5326 of 5622 branches covered (94.73%)

Branch coverage included in aggregate %.

33711 of 34211 relevant lines covered (98.54%)

646.51 hits per line

Source File
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93.81
/packages/overlay/src/OverlayStack.ts
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/*
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Copyright 2023 Adobe. All rights reserved.
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This file is licensed to you under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License. You may obtain a copy
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of the License at http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software distributed under
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the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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OF ANY KIND, either express or implied. See the License for the specific language
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governing permissions and limitations under the License.
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*/
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import { Overlay } from './Overlay.js';
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const supportsPopover = 'showPopover' in document.createElement('div');
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class OverlayStack {
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    private get document(): Document {
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        return this.root.ownerDocument /* c8 ignore next */ || document;
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    }
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    private pointerdownPath?: EventTarget[];
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    private lastOverlay?: Overlay;
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    private root: HTMLElement = document.body;
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    stack: Overlay[] = [];
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    constructor() {
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        this.bindEvents();
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    }
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    bindEvents(): void {
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        this.document.addEventListener('pointerdown', this.handlePointerdown);
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        this.document.addEventListener('pointerup', this.handlePointerup);
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        this.document.addEventListener('keydown', this.handleKeydown);
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    }
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    private closeOverlay(overlay: Overlay): void {
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        const overlayIndex = this.stack.indexOf(overlay);
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        if (overlayIndex > -1) {
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            this.stack.splice(overlayIndex, 1);
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        }
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        overlay.open = false;
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    }
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    /**
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     * Cach the `pointerdownTarget` for later testing
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     *
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     * @param event {ClickEvent}
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     */
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    handlePointerdown = (event: Event): void => {
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        this.pointerdownPath = event.composedPath();
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        this.lastOverlay = this.stack[this.stack.length - 1];
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    };
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    /**
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     * Close all overlays that are not ancestors of this click event
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     *
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     * @param event {ClickEvent}
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     */
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    handlePointerup = (): void => {
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        // Test against the composed path in `pointerdown` in case the visitor moved their
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        // pointer during the course of the interaction.
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        // Ensure that this value is cleared even if the work in this method goes undone.
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        const composedPath = this.pointerdownPath;
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        this.pointerdownPath = undefined;
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        if (!this.stack.length) return;
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        if (!composedPath?.length) return;
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        const lastOverlay = this.lastOverlay;
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        this.lastOverlay = undefined;
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        const lastIndex = this.stack.length - 1;
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        const nonAncestorOverlays = this.stack.filter((overlay, i) => {
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            const inStack = composedPath.find(
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                (el) =>
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                    // The Overlay is in the stack
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                    el === overlay ||
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                    // The Overlay trigger is in the stack and the Overlay is a "hint"
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                    (el === overlay?.triggerElement &&
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                        'hint' === overlay?.type) ||
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                    // The last Overlay in the stack is not the last Overlay at `pointerdown` time and has a
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                    // `triggerInteraction` of "longpress", meaning it was opened by this poitner interaction
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                    (i === lastIndex &&
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                        overlay !== lastOverlay &&
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                        overlay.triggerInteraction === 'longpress')
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            );
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            return (
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                !inStack &&
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                !overlay.shouldPreventClose() &&
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                overlay.type !== 'manual' &&
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                // Don't close if this overlay is modal and not on top of the overlay stack.
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                !(overlay.type === 'modal' && lastOverlay !== overlay)
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            );
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        }) as Overlay[];
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        nonAncestorOverlays.reverse();
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        nonAncestorOverlays.forEach((overlay) => {
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            this.closeOverlay(overlay);
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            let parentToClose = overlay.parentOverlayToForceClose;
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            while (parentToClose) {
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                this.closeOverlay(parentToClose);
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                parentToClose = parentToClose.parentOverlayToForceClose;
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            }
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        });
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    };
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    handleBeforetoggle = (event: Event): void => {
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        const { target, newState: open } = event as Event & {
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            newState: string;
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        };
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        if (open === 'open') return;
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        this.closeOverlay(target as Overlay);
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    };
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    private handleKeydown = (event: KeyboardEvent): void => {
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        if (event.code !== 'Escape') return;
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        if (!this.stack.length) return;
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        const last = this.stack[this.stack.length - 1];
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        if (last?.type === 'page') {
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            event.preventDefault();
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            return;
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        }
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        if (last?.type === 'manual') {
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            // Manual overlays should close on "Escape" key, but not when losing focus or interacting with other parts of the page.
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            this.closeOverlay(last);
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            return;
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        }
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        if (supportsPopover) return;
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        if (!last) return;
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        this.closeOverlay(last);
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    };
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    /**
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     * Get an array of Overlays that all share the same trigger element.
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     *
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     * @param triggerElement {HTMLELement}
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     * @returns {Overlay[]}
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     */
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    overlaysByTriggerElement(triggerElement: HTMLElement): Overlay[] {
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        return this.stack.filter(
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            (overlay) => overlay.triggerElement === triggerElement
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        );
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    }
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    /**
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     * When overlays are added manage the open state of exisiting overlays appropriately:
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     * - 'modal': should close other non-'modal' and non-'manual' overlays
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     * - 'page': should close other non-'modal' and non-'manual' overlays
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     * - 'auto': should close other 'auto' overlays and other 'hint' overlays, but not 'manual' overlays
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     * - 'manual': shouldn't close other overlays
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     * - 'hint': shouldn't close other overlays and give way to all other overlays on a trigger
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     */
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    add(overlay: Overlay): void {
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        if (this.stack.includes(overlay)) {
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            const overlayIndex = this.stack.indexOf(overlay);
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            if (overlayIndex > -1) {
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                this.stack.splice(overlayIndex, 1);
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                this.stack.push(overlay);
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            }
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            return;
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        }
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        if (
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            overlay.type === 'auto' ||
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            overlay.type === 'modal' ||
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            overlay.type === 'page'
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        ) {
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            // manage closing open overlays
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            const queryPathEventName = 'sp-overlay-query-path';
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            const queryPathEvent = new Event(queryPathEventName, {
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                composed: true,
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                bubbles: true,
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            });
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            overlay.addEventListener(
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                queryPathEventName,
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                (event: Event) => {
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                    const path = event.composedPath();
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                    this.stack.forEach((overlayEl) => {
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                        const inPath = path.find((el) => el === overlayEl);
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                        if (
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                            !inPath &&
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                            overlayEl.type !== 'manual' &&
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                            overlayEl.type !== 'modal'
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                        ) {
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                            this.closeOverlay(overlayEl);
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                        }
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                    });
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                },
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                { once: true }
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            );
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            overlay.dispatchEvent(queryPathEvent);
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        } else if (overlay.type === 'hint') {
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            const hasPrevious = this.stack.some((overlayEl) => {
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                return (
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                    overlayEl.type !== 'manual' &&
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                    overlayEl.triggerElement &&
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                    overlayEl.triggerElement === overlay.triggerElement
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                );
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            });
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            if (hasPrevious) {
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                overlay.open = false;
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                return;
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            }
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            this.stack.forEach((overlayEl) => {
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                if (overlayEl.type === 'hint') {
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                    this.closeOverlay(overlayEl);
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                }
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            });
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        }
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        requestAnimationFrame(() => {
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            this.stack.push(overlay);
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            overlay.addEventListener('beforetoggle', this.handleBeforetoggle, {
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                once: true,
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            });
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        });
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    }
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    remove(overlay: Overlay): void {
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        this.closeOverlay(overlay);
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    }
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}
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export const overlayStack = new OverlayStack();
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