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DaniSomoza / galactic-commander / 12444891208

21 Dec 2024 11:46AM UTC coverage: 52.036% (-13.6%) from 65.587%
12444891208

Pull #11

github

web-flow
Merge 9b5ea0e56 into 4f9f087f0
Pull Request #11: Build units

206 of 789 branches covered (26.11%)

Branch coverage included in aggregate %.

366 of 898 new or added lines in 85 files covered. (40.76%)

10 existing lines in 7 files now uncovered.

1417 of 2330 relevant lines covered (60.82%)

3.82 hits per line

Source File
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72.22
/packages/game-engine/src/engine/units/calculateCurrentPlayerEnergy.ts
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import { IPlayer } from '../../types/IPlayer'
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function calculateCurrentPlayerEnergy(player: IPlayer): number {
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  const energyFromFleets = player.fleets.reduce((energyFromFleets, fleet) => {
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    const fleetEnergy = fleet.units.reduce((fleetEnergy, { unit, amount }) => {
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      return unit.type === 'SPACESHIP' ? fleetEnergy + unit.energyCost * amount : fleetEnergy
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    }, 0)
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    return energyFromFleets + fleetEnergy
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  }, 0)
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  // add energy from building units
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  return player.planets.colonies.reduce((totalEnergy, planet) => {
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    const buildTroopsEnergy = planet.unitBuild.troops.activeBuild?.energy || 0
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    const buildSpaceshipsEnergy = planet.unitBuild.spaceships.activeBuild?.energy || 0
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    const buildDefensesEnergy = planet.unitBuild.defenses.activeBuild?.energy || 0
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    return totalEnergy + buildTroopsEnergy + buildSpaceshipsEnergy + buildDefensesEnergy
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  }, energyFromFleets)
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}
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export default calculateCurrentPlayerEnergy
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