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denniskaselow / dartemis / #220

01 Nov 2024 10:13AM UTC coverage: 70.795% (-2.0%) from 72.782%
#220

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denniskaselow
version 0.10.0

463 of 654 relevant lines covered (70.8%)

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0.0
/lib/src/core/systems/void_entity_system.dart
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part of '../../../dartemis.dart';
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/// This system has an empty aspect so it processes no entities, but it still
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/// gets invoked.
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/// You can use this system if you need to execute some game logic and not have
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/// to concern yourself about aspects or entities.
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abstract class VoidEntitySystem extends EntitySystem {
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  /// Create the [VoidEntitySystem].
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  VoidEntitySystem({super.group, super.passive}) : super(Aspect());
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  @override
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  @visibleForOverriding
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  void processEntities(Iterable<Entity> entities) => processSystem();
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  /// Execute the logic for this system.
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  @visibleForOverriding
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  void processSystem();
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}
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