github
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// luma.gl, MIT license
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// Copyright (c) vis.gl contributors
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// MATH TYPES
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export {TypedArray, NumberArray, NumericArray} from '@math.gl/types'; |
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// export type BigIntOrNumberArray = NumberArray | BigIntTypedArray;
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// UNIFORM TYPES
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// These are "duplicated" from core module to avoid cross-dependencies
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export type UniformDataType = 'uint32' | 'sint32' | 'float32'; |
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export type UniformFormat =
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| 'f32' |
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| 'i32' |
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| 'u32' |
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| 'vec2<f32>' |
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| 'vec3<f32>' |
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| 'vec4<f32>' |
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| 'vec2<i32>' |
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| 'vec3<i32>' |
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| 'vec4<i32>' |
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| 'vec2<u32>' |
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| 'vec3<u32>' |
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| 'vec4<u32>' |
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| 'mat2x2<f32>' |
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| 'mat2x3<f32>' |
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| 'mat2x4<f32>' |
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| 'mat3x2<f32>' |
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| 'mat3x3<f32>' |
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| 'mat3x4<f32>' |
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| 'mat4x2<f32>' |
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| 'mat4x3<f32>' |
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| 'mat4x4<f32>'; |
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