github
13 of 238 branches covered (5.46%)
Branch coverage included in aggregate %.
0 of 472 new or added lines in 41 files covered. (0.0%)
19728 existing lines in 193 files now uncovered.91 of 28170 relevant lines covered (0.32%)
0.02 hits per line
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import {lights} from '../lights/lights'; |
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import {vs} from './pbr-vertex.glsl'; |
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import {fs} from './pbr-fragment.glsl'; |
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/**
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* An implementation of PBR (Physically-Based Rendering). |
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* Physically Based Shading of a microfacet surface defined by a glTF material. |
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*/ |
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export const pbr = { |
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name: 'pbr', |
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vs, |
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fs, |
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defines: { |
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LIGHTING_FRAGMENT: 1 |
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}, |
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dependencies: [lights]
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}; |
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