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luttje / Key2Joy / 6602669847

22 Oct 2023 08:23AM UTC coverage: 44.094% (-8.4%) from 52.519%
6602669847

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Add XInput in preparation for gamepad triggers + add xmldoc (#50)

* Add XInput in preparation for gamepad triggers + add xmldoc

* add parent-child relation between mapped options

* add remove child mappings option + remove debug context menu

* x86 > AnyCPU (gives more sensible errors in WinForms Designer) - Fixed Designer failing on MappingForm

* Fix polling gamepad

* Add gamepad input trigger and config control + Fix mapping list not updating correctly

* remove broken and quite useless test

* update readme with warning regarding #46 + update readme special thanks

* add warning on same gamepad id trigger and action

* attempt to give github actions more time before timeout (tests sometimes fail)

* use current default mapping profile from app (so we dont have to copy it to tests everytime manually)

* Add gamepad button trigger

* Add multi-property edit mode

* Show physical gamepad connection warning

* give even more time for tests so they dont fail

* Block arming mappings if simulated gamepad index collides with physical gamepad

* Cleanup + add GamePad Trigger Trigger

* Fix combined trigger remove not working

* Separate stick action and allow custom scaling

* improve stick feeling

* fix parent picker

* update default mappings

* add trigger and try work out conflicts between physical and simulated devices (no luck yet)

* Fix simulated gamepad recognized as physical

* Show gamepad devices in UI

* fix mapping form + add more multi-edit type support

* make reverse mapping tool more useful

* easily setup/update reverse mappings while creating/updating a mapping

* update readme screenshots + prefer 'Arm' terminology for enabling profile

* support more nullable types in mapping profile

* simplify groups

* add configurable grouping

* prevent wonky sorting across groups

* Add easy switch group option

* Fix being able to create corrupt profile

* fail loading ... (continued)

762 of 2383 branches covered (0.0%)

Branch coverage included in aggregate %.

3060 of 3060 new or added lines in 106 files covered. (100.0%)

3897 of 8183 relevant lines covered (47.62%)

12635.93 hits per line

Source File
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0.0
/Key2Joy.Gui/Mapping/Actions/Scripting/ScriptActionControl.cs
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using System;
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using System.IO;
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using System.Windows.Forms;
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using Esprima;
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using Key2Joy.Contracts.Mapping;
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using Key2Joy.Contracts.Mapping.Actions;
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using Key2Joy.Mapping.Actions.Scripting;
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namespace Key2Joy.Gui.Mapping;
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[MappingControl(
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    ForTypes = new[]
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    {
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        typeof(JavascriptAction),
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        typeof(LuaScriptAction),
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    },
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    ImageResourceName = "script_code"
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)]
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public partial class ScriptActionControl : UserControl, IActionOptionsControl
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{
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    public event EventHandler OptionsChanged;
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    public ScriptActionControl()
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    {
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        this.InitializeComponent();
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        this.pnlFileInput.Visible = !this.chkDirectInput.Checked;
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    }
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    public void Select(AbstractAction action)
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    {
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        var thisAction = (BaseScriptAction)action;
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        var mappingType = action.GetType();
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        string languageName;
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        // If it's LuaScriptAction or JavascriptAction change the typename to ScriptAction
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        if (mappingType == typeof(LuaScriptAction))
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        {
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            languageName = "Lua";
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        }
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        else if (mappingType == typeof(JavascriptAction))
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        {
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            languageName = "Javascript";
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        }
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        else
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        {
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            languageName = "Unknown Language";
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        }
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        this.lblInfo.Text = $"{languageName} Script:";
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        this.txtScript.Text = this.txtFilePath.Text = thisAction.Script;
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        this.chkDirectInput.Checked = !thisAction.IsScriptPath;
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        this.pnlFileInput.Visible = !this.chkDirectInput.Checked;
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    }
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    public void Setup(AbstractAction action)
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    {
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        var thisAction = (BaseScriptAction)action;
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        thisAction.IsScriptPath = !this.chkDirectInput.Checked;
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        if (thisAction.IsScriptPath)
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        {
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            thisAction.Script = this.txtFilePath.Text;
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            return;
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        }
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        thisAction.Script = this.txtScript.Text;
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    }
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    public bool CanMappingSave(AbstractAction action)
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    {
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        var thisAction = (BaseScriptAction)action;
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        var mappingType = action.GetType();
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        if (mappingType == typeof(LuaScriptAction))
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        {
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            // TODO: Parse Lua and check for errors
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        }
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        else if (mappingType == typeof(JavascriptAction))
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        {
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            // Since we only get a ParserError somewhere inside Esprima.dll, we check for errors here
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            var parser = new JavaScriptParser();
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            try
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            {
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                parser.ParseScript(thisAction.Script);
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            }
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            catch (ParserException ex)
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            {
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                MessageBox.Show(ex.Message, "Script Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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                return false;
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            }
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        }
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        return MessageBox.Show(
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            "Scripts can click and type like you do and therefor impersonate you. "
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            + "Scripts could cause harm to your pc, you or else. "
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            + "For that reason you should only run scripts that you trust!"
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            + "\n\nDo you trust this script?",
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            "Warning:! Scripts can be dangerous!",
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            MessageBoxButtons.YesNoCancel,
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            MessageBoxIcon.Warning) == DialogResult.Yes;
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    }
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    private void TxtScript_TextChanged(object sender, EventArgs e) => OptionsChanged?.Invoke(this, EventArgs.Empty);
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    private void TxtFilePath_TextChanged(object sender, EventArgs e) => OptionsChanged?.Invoke(this, EventArgs.Empty);
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    private void ChkDirectInput_CheckedChanged(object sender, EventArgs e)
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    {
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        this.txtScript.Visible = this.chkDirectInput.Checked;
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        this.pnlFileInput.Visible = !this.chkDirectInput.Checked;
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        OptionsChanged?.Invoke(this, EventArgs.Empty);
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        this.PerformLayout();
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    }
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    private void BtnBrowseFile_Click(object sender, EventArgs e)
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    {
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        OpenFileDialog filePicker = new();
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        if (filePicker.ShowDialog() != DialogResult.OK)
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        {
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            return;
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        }
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        var file = filePicker.FileName;
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        try
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        {
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            File.ReadAllText(file);
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            this.txtFilePath.Text = file;
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            OptionsChanged?.Invoke(this, EventArgs.Empty);
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        }
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        catch (IOException)
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        {
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            MessageBox.Show($"This file could not be loaded as a script.", "Invalid script file!", MessageBoxButtons.OK, MessageBoxIcon.Error);
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        }
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    }
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}
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