• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

luttje / Key2Joy / 6602669847

22 Oct 2023 08:23AM UTC coverage: 44.094% (-8.4%) from 52.519%
6602669847

push

github

web-flow
Add XInput in preparation for gamepad triggers + add xmldoc (#50)

* Add XInput in preparation for gamepad triggers + add xmldoc

* add parent-child relation between mapped options

* add remove child mappings option + remove debug context menu

* x86 > AnyCPU (gives more sensible errors in WinForms Designer) - Fixed Designer failing on MappingForm

* Fix polling gamepad

* Add gamepad input trigger and config control + Fix mapping list not updating correctly

* remove broken and quite useless test

* update readme with warning regarding #46 + update readme special thanks

* add warning on same gamepad id trigger and action

* attempt to give github actions more time before timeout (tests sometimes fail)

* use current default mapping profile from app (so we dont have to copy it to tests everytime manually)

* Add gamepad button trigger

* Add multi-property edit mode

* Show physical gamepad connection warning

* give even more time for tests so they dont fail

* Block arming mappings if simulated gamepad index collides with physical gamepad

* Cleanup + add GamePad Trigger Trigger

* Fix combined trigger remove not working

* Separate stick action and allow custom scaling

* improve stick feeling

* fix parent picker

* update default mappings

* add trigger and try work out conflicts between physical and simulated devices (no luck yet)

* Fix simulated gamepad recognized as physical

* Show gamepad devices in UI

* fix mapping form + add more multi-edit type support

* make reverse mapping tool more useful

* easily setup/update reverse mappings while creating/updating a mapping

* update readme screenshots + prefer 'Arm' terminology for enabling profile

* support more nullable types in mapping profile

* simplify groups

* add configurable grouping

* prevent wonky sorting across groups

* Add easy switch group option

* Fix being able to create corrupt profile

* fail loading ... (continued)

762 of 2383 branches covered (0.0%)

Branch coverage included in aggregate %.

3060 of 3060 new or added lines in 106 files covered. (100.0%)

3897 of 8183 relevant lines covered (47.62%)

12635.93 hits per line

Source File
Press 'n' to go to next uncovered line, 'b' for previous

16.67
/Core/Key2Joy.Core/LowLevelInput/XInput/NativeXInput.cs
1
using System.Runtime.InteropServices;
2

3
namespace Key2Joy.LowLevelInput.XInput;
4

5
/// <summary>
6
/// Handles XInput functionality by calling native functions.
7
/// </summary>
8
/// <seealso href="https://www.codeproject.com/Articles/492473/Using-XInput-to-access-an-Xbox-360-Controller-in-M"/>
9
public class NativeXInput : IXInput
10
{
11
    [DllImport("xinput1_4.dll", EntryPoint = "XInputGetState")]
12
    private static extern int InternalXInputGetState(int dwUserIndex, ref XInputState pState);
13

14
    [DllImport("xinput1_4.dll", EntryPoint = "XInputSetState")]
15
    private static extern int InternalXInputSetState(int dwUserIndex, ref XInputVibration pVibration);
16

17
    [DllImport("xinput1_4.dll", EntryPoint = "XInputGetCapabilities")]
18
    private static extern int InternalXInputGetCapabilities(int dwUserIndex, int dwFlags, ref XInputCapabilities pCapabilities);
19

20
    [DllImport("xinput1_4.dll", EntryPoint = "XInputGetBatteryInformation")]
21
    private static extern int InternalXInputGetBatteryInformation(int dwUserIndex, byte devType, ref XInputBatteryInformation pBatteryInformation);
22

23
    [DllImport("xinput1_4.dll", EntryPoint = "XInputGetKeystroke")]
24
    private static extern int InternalXInputGetKeystroke(int dwUserIndex, int dwReserved, ref XInputKeystroke pKeystroke);
25

26
    /// <inheritdoc />
27
    public XInputResultCode XInputGetState(int userIndex, ref XInputState inputState)
28
        => XInputResult.FromResult(InternalXInputGetState(userIndex, ref inputState));
8✔
29

30
    /// <inheritdoc />
31
    public XInputResultCode XInputSetState(int userIndex, ref XInputVibration vibrationInfo)
32
        => XInputResult.FromResult(InternalXInputSetState(userIndex, ref vibrationInfo));
×
33

34
    /// <inheritdoc />
35
    public XInputResultCode XInputGetCapabilities(int userIndex, CapabilityRequestFlag flags, ref XInputCapabilities capabilities)
36
        => XInputResult.FromResult(InternalXInputGetCapabilities(userIndex, (int)flags, ref capabilities));
×
37

38
    /// <inheritdoc />
39
    public XInputResultCode XInputGetBatteryInformation(int userIndex, BatteryDeviceType deviceType, ref XInputBatteryInformation batteryInformation)
40
        => XInputResult.FromResult(InternalXInputGetBatteryInformation(userIndex, (byte)deviceType, ref batteryInformation));
×
41

42
    /// <inheritdoc />
43
    public XInputResultCode XInputGetKeystroke(int userIndex, int reserved, ref XInputKeystroke keystrokeData)
44
        => XInputResult.FromResult(InternalXInputGetKeystroke(userIndex, reserved, ref keystrokeData));
×
45

46
    /// <summary>
47
    /// Get capabilities for the specified controller.
48
    /// </summary>
49
    /// <param name="userIndex"></param>
50
    /// <param name="capabilities"></param>
51
    /// <returns></returns>
52
    public XInputResultCode XInputGetCapabilities(int userIndex, ref XInputCapabilities capabilities)
53
        => XInputResult.FromResult(InternalXInputGetCapabilities(userIndex, (int)CapabilityRequestFlag.XINPUT_FLAG_GAMEPAD, ref capabilities));
×
54
}
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2025 Coveralls, Inc