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luttje / Key2Joy / 6602636543

22 Oct 2023 08:16AM UTC coverage: 44.104% (-8.4%) from 52.519%
6602636543

Pull #50

github

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Merge cf342a7b3 into 14b7ce9a7
Pull Request #50: Add XInput in preparation for gamepad triggers + add xmldoc

764 of 2383 branches covered (0.0%)

Branch coverage included in aggregate %.

3060 of 3060 new or added lines in 106 files covered. (100.0%)

3896 of 8183 relevant lines covered (47.61%)

15812.68 hits per line

Source File
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73.33
/Core/Key2Joy.Core/LowLevelInput/XInput/XInputVibration.cs
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using System;
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using System.Runtime.InteropServices;
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namespace Key2Joy.LowLevelInput.XInput;
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/// <summary>
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/// Represents motor speed levels for the vibration function of a controller.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct XInputVibration
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{
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    private const double MaxMotorSpeed = 65535.0;
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    /// <summary>
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    /// Speed of the left motor. Valid values are in the range 0 to 65,535.
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    /// Zero signifies no motor use; 65,535 signifies 100 percent motor use.
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    /// </summary>
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    [MarshalAs(UnmanagedType.I2)]
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    public ushort LeftMotorSpeed;
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    /// <summary>
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    /// Speed of the right motor. Valid values are in the range 0 to 65,535.
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    /// Zero signifies no motor use; 65,535 signifies 100 percent motor use.
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    /// </summary>
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    [MarshalAs(UnmanagedType.I2)]
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    public ushort RightMotorSpeed;
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    /// <summary>
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    /// Construct a new XInputVibration struct with the specified motor speeds as fractions.
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    /// </summary>
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    /// <param name="leftMotorSpeedFraction"></param>
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    /// <param name="rightMotorSpeedFraction"></param>
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    public XInputVibration(double leftMotorSpeedFraction, double rightMotorSpeedFraction)
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    {
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        this.LeftMotorSpeed = GetTrueMotorSpeed(leftMotorSpeedFraction);
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        this.RightMotorSpeed = GetTrueMotorSpeed(rightMotorSpeedFraction);
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    }
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    /// <summary>
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    /// Construct a new XInputVibration struct with the specified motor speeds.
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    /// </summary>
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    /// <param name="leftMotorSpeed"></param>
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    /// <param name="rightMotorSpeed"></param>
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    public XInputVibration(ushort leftMotorSpeed, ushort rightMotorSpeed)
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    {
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        this.LeftMotorSpeed = leftMotorSpeed;
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        this.RightMotorSpeed = rightMotorSpeed;
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    }
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    /// <summary>
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    /// Get the true speed for a motor by specifying a fraction of the maximum speed.
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    /// </summary>
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    /// <param name="motorSpeed">The speed for a motor as a fraction of the maximum speed.</param>
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    /// <returns>The true speed for a motor.</returns>
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    public static ushort GetTrueMotorSpeed(double motorSpeed)
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    {
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        if (motorSpeed is < 0.0 or > 1.0)
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        {
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            throw new ArgumentOutOfRangeException(nameof(motorSpeed), "Speed must be in the range 0.0 to 1.0.");
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        }
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        return (ushort)(MaxMotorSpeed * motorSpeed);
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    }
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}
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