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luttje / Key2Joy / 6602636543

22 Oct 2023 08:16AM UTC coverage: 44.104% (-8.4%) from 52.519%
6602636543

Pull #50

github

web-flow
Merge cf342a7b3 into 14b7ce9a7
Pull Request #50: Add XInput in preparation for gamepad triggers + add xmldoc

764 of 2383 branches covered (0.0%)

Branch coverage included in aggregate %.

3060 of 3060 new or added lines in 106 files covered. (100.0%)

3896 of 8183 relevant lines covered (47.61%)

15812.68 hits per line

Source File
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0.0
/Core/Key2Joy.Core/LowLevelInput/XInput/DeviceStateChangedEventArgs.cs
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using System;
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namespace Key2Joy.LowLevelInput.XInput;
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/// <summary>
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/// Provides data for the DeviceStateChanged event.
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/// </summary>
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public class DeviceStateChangedEventArgs : EventArgs
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{
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    /// <summary>
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    /// Gets the index of the device that has changed state.
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    /// </summary>
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    public int DeviceIndex { get; }
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    /// <summary>
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    /// Gets the new state of the device.
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    /// </summary>
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    public XInputState NewState { get; }
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    /// <summary>
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    /// Initializes a new instance of the <see cref="DeviceStateChangedEventArgs"/> class.
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    /// </summary>
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    /// <param name="deviceIndex">The index of the device that has changed state.</param>
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    /// <param name="newState">The new state of the device.</param>
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    public DeviceStateChangedEventArgs(int deviceIndex, XInputState newState)
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    {
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        this.DeviceIndex = deviceIndex;
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        this.NewState = newState;
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    }
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}
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