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luttje / Key2Joy / 6517266969

14 Oct 2023 11:05AM UTC coverage: 12.469% (+0.2%) from 12.308%
6517266969

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Implementing plugins for better separation (#39)

* Start implementing plugins for better separation
* massive refactor in attempt to split appdomains for plugins
* (breaks old mapping profiles)
* Fix error when switching from mouse button trigger to keyboard trigger and clicking in the combobox where the mouse button capture textbox is.
* Simplify code by removing legacy
* SImplify grouping actions
* Fix profile and add helpful opposite mapping generator tool
* Change solution hierarchy
* Restrict AppDomain plugins went from Zone.MyComputer -> .Internet
* create keypair in ci
* Install the .NET framework tools
* Run command in workflow
* Plugin permissions. Plugins disabled by default
* update readme (icon is no longer used)
* Plugin action runs in seperated process
* Remove unused dependencies.
* Fix action name display for mapping
* Fix Lua plugin script calls (NOTE: laggy when using MessageBox)
* convert project to sdk style
* Add editorconfig and start cleaning up
* Fix documentation. Update namespaces to match files (breaks profiles)
* Include all projects in tests, disable building docs on debug
* Add messagebox script action
* Add tests for pluginhost
* Remove administrator from window title test
* add some icons to ui
* Add enabling/disabling plugins
* Close plugins when Key2Joy shuts down
* Fix appcommand failing
* Fix plugin permission form crashing. Fix plugin load exception not showing warning
* Handle plugin host closing better when app has crashed
* Seperate host and client logic in remote event subscriber
* Ensure the PluginHost shuts down if the app crashes
* Better error output for plugins
* Fix cmd interop not working, add some tests
* also generate docs on plugins
* Fix build order with docs
* Fix enum script parameters and ensure actions share environment scopes
* Fix _wpftmp folders being created dotnet/wpf#2930
* Fix sequence action. Add disabled trigger/action for unloaded plugins on start... (continued)

180 of 1703 branches covered (0.0%)

Branch coverage included in aggregate %.

6419 of 6419 new or added lines in 207 files covered. (100.0%)

1035 of 8041 relevant lines covered (12.87%)

8445.05 hits per line

Source File
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0.0
/Core/Key2Joy.Core/LowLevelInput/Simulator.cs
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using System.Runtime.InteropServices;
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namespace Key2Joy.LowLevelInput;
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public class Simulator
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{
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    /// <summary>
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    /// Declaration of external SendInput method
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    /// </summary>
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    [DllImport("user32.dll")]
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    public static extern uint SendInput(
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        uint nInputs,
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        [MarshalAs(UnmanagedType.LPArray), In] INPUT[] pInputs,
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        int cbSize);
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    [DllImport("user32.dll")]
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    private static extern int GetSystemMetrics(SystemMetric smIndex);
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    public static int CalculateAbsoluteCoordinateX(int x) => x * 65536 / GetSystemMetrics(SystemMetric.SM_CXSCREEN);
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    public static int CalculateAbsoluteCoordinateY(int y) => y * 65536 / GetSystemMetrics(SystemMetric.SM_CYSCREEN);
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    public enum GamePadStick
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    {
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        Left = 0,
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        Right = 1,
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    }
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    private enum SystemMetric
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    {
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        SM_CXSCREEN = 0,
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        SM_CYSCREEN = 1,
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    }
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    // Declare the INPUT struct
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    [StructLayout(LayoutKind.Sequential)]
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    public struct INPUT
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    {
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        public uint type;
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        public InputUnion U;
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        public static int Size => Marshal.SizeOf(typeof(INPUT));
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    }
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    // Declare the InputUnion struct
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    [StructLayout(LayoutKind.Explicit)]
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    public struct InputUnion
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    {
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        [FieldOffset(0)]
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        public SimulatedMouse.MOUSEINPUT mi;
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        [FieldOffset(0)]
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        public SimulatedKeyboard.KEYBDINPUT ki;
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        [FieldOffset(0)]
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        public HARDWAREINPUT hi;
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    }
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    /// <summary>
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    /// Define HARDWAREINPUT struct
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    /// </summary>
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    [StructLayout(LayoutKind.Sequential)]
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    public struct HARDWAREINPUT
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    {
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        public int uMsg;
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        public short wParamL;
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        public short wParamH;
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    }
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}
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