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luttje / Key2Joy / 6517266969

14 Oct 2023 11:05AM UTC coverage: 12.469% (+0.2%) from 12.308%
6517266969

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Implementing plugins for better separation (#39)

* Start implementing plugins for better separation
* massive refactor in attempt to split appdomains for plugins
* (breaks old mapping profiles)
* Fix error when switching from mouse button trigger to keyboard trigger and clicking in the combobox where the mouse button capture textbox is.
* Simplify code by removing legacy
* SImplify grouping actions
* Fix profile and add helpful opposite mapping generator tool
* Change solution hierarchy
* Restrict AppDomain plugins went from Zone.MyComputer -> .Internet
* create keypair in ci
* Install the .NET framework tools
* Run command in workflow
* Plugin permissions. Plugins disabled by default
* update readme (icon is no longer used)
* Plugin action runs in seperated process
* Remove unused dependencies.
* Fix action name display for mapping
* Fix Lua plugin script calls (NOTE: laggy when using MessageBox)
* convert project to sdk style
* Add editorconfig and start cleaning up
* Fix documentation. Update namespaces to match files (breaks profiles)
* Include all projects in tests, disable building docs on debug
* Add messagebox script action
* Add tests for pluginhost
* Remove administrator from window title test
* add some icons to ui
* Add enabling/disabling plugins
* Close plugins when Key2Joy shuts down
* Fix appcommand failing
* Fix plugin permission form crashing. Fix plugin load exception not showing warning
* Handle plugin host closing better when app has crashed
* Seperate host and client logic in remote event subscriber
* Ensure the PluginHost shuts down if the app crashes
* Better error output for plugins
* Fix cmd interop not working, add some tests
* also generate docs on plugins
* Fix build order with docs
* Fix enum script parameters and ensure actions share environment scopes
* Fix _wpftmp folders being created dotnet/wpf#2930
* Fix sequence action. Add disabled trigger/action for unloaded plugins on start... (continued)

180 of 1703 branches covered (0.0%)

Branch coverage included in aggregate %.

6419 of 6419 new or added lines in 207 files covered. (100.0%)

1035 of 8041 relevant lines covered (12.87%)

8445.05 hits per line

Source File
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0.0
/Core/Key2Joy.Core/LowLevelInput/GamePadManager.cs
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using System.Linq;
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using SimWinInput;
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namespace Key2Joy.LowLevelInput;
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public class GamePadManager
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{
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    public const int MAX_GAMEPADS = 4;
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    private static GamePadManager instance;
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    public static GamePadManager Instance
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    {
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        get
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        {
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            instance ??= new GamePadManager();
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            return instance;
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        }
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    }
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    private readonly bool[] pluggedInGamePads = new bool[MAX_GAMEPADS];
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    private GamePadManager() { }
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    public void EnsurePluggedIn(int gamePadIndex)
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    {
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        if (this.pluggedInGamePads[gamePadIndex])
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        {
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            return;
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        }
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        SimGamePad.Instance.PlugIn(gamePadIndex);
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        this.pluggedInGamePads[gamePadIndex] = true;
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    }
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    public int[] GetAllGamePadIndices() => Enumerable.Range(0, MAX_GAMEPADS).ToArray();
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    public void EnsureUnplugged(int gamePadIndex)
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    {
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        if (!this.pluggedInGamePads[gamePadIndex])
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        {
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            return;
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        }
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        SimGamePad.Instance.Unplug(gamePadIndex);
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        this.pluggedInGamePads[gamePadIndex] = false;
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    }
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    public void EnsureAllUnplugged()
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    {
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        for (var i = 0; i < MAX_GAMEPADS; i++)
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        {
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            this.EnsureUnplugged(i);
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        }
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    }
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}
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