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ParadoxGameConverters / Vic3ToHoI4 / 4189923376

pending completion
4189923376

Pull #265

github

GitHub
Merge e4a325e0a into eb87403de
Pull Request #265: Convert technology

154 of 154 new or added lines in 16 files covered. (100.0%)

1607 of 1796 relevant lines covered (89.48%)

86692.45 hits per line

Source File
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0.0
/src/vic3_world/provinces/vic3_province_definitions.h
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#ifndef SRC_VIC3WORLD_PROVINCES_VIC3PROVINCEDEFINITIONS_H
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#define SRC_VIC3WORLD_PROVINCES_VIC3PROVINCEDEFINITIONS_H
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#include <optional>
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#include <string>
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#include <vector>
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namespace vic3
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{
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class ProvinceDefinitions
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{
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  public:
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   ProvinceDefinitions() = default;
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   explicit ProvinceDefinitions(std::vector<std::string> province_definitions):
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       province_definitions_(std::move(province_definitions))
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   {
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   }
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   [[nodiscard]] std::optional<std::string> GetProvinceDefinition(int province_number) const;
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   [[nodiscard]] const std::vector<std::string>& GetProvinceDefinitions() const { return province_definitions_; }
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  private:
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   std::vector<std::string> province_definitions_;
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};
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}  // namespace vic3
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#endif  // SRC_VIC3WORLD_PROVINCES_VIC3PROVINCEDEFINITIONS_H
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