• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

ParadoxGameConverters / Vic3ToHoI4 / 4189923376

pending completion
4189923376

Pull #265

github

GitHub
Merge e4a325e0a into eb87403de
Pull Request #265: Convert technology

154 of 154 new or added lines in 16 files covered. (100.0%)

1607 of 1796 relevant lines covered (89.48%)

86692.45 hits per line

Source File
Press 'n' to go to next uncovered line, 'b' for previous

0.0
/src/hoi4_world/map/coastal_provinces.h
1
#ifndef SRC_HOI4WORLD_MAP_COASTALPROVINCES_H
2
#define SRC_HOI4WORLD_MAP_COASTALPROVINCES_H
3

4

5

6
#include <map>
7
#include <vector>
8

9

10

11
namespace hoi4
12
{
13

14
class CoastalProvinces
15
{
16
  public:
17
   CoastalProvinces(std::map<int, std::vector<int>> coastal_provinces): coastal_provinces_(std::move(coastal_provinces))
×
18
   {
19
   }
×
20

21
   [[nodiscard]] const std::map<int, std::vector<int>>& GetCoastalProvinces() const { return coastal_provinces_; }
×
22
   [[nodiscard]] bool IsProvinceCoastal(int province_num) const { return coastal_provinces_.contains(province_num); }
23

24
  private:
25
   std::map<int, std::vector<int>> coastal_provinces_;  // province, connecting sea provinces
26
};
27

28
}  // namespace hoi4
29

30

31

32
#endif  // SRC_HOI4WORLD_MAP_COASTALPROVINCES_H
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2025 Coveralls, Inc