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shader-slang / slang-rhi / 24529412042 / 2
69%
main: 69%

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DEFAULT BRANCH: main
Ran 16 Apr 2026 07:29PM UTC
Files 225
Run time 10s
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16 Apr 2026 07:21PM UTC coverage: 67.907% (-0.2%) from 68.08%
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Cleanup static initialization (part 2) (#710)

* Fix statis in getDawnTogglesDescriptor()

* Make optix API table constexpr

* Refactor reverseMap to not rely on static constructors

* Don't use static constructor for global task pool

* Do not use static constructors for DXGI module and factory

* Remove recursive_mutex from CUDA driver API

* Shutdown CUDA driver API

* Remove g_formatInfoMap static constructor

* Make using non-trivial static variables a compile error in slang-rhi

* Do not rely on static constructor/destructor for BlockAllocator

* Add SLANG_RHI_STATIC_MUTEX_BEGIN to handle pre clang16 warnings

* Fix NO_THREAD_ID

* Remove NO_THREAD_ID

* Address review

* Enable SLANG_RHI_STATIC_MUTEX_BEGIN for apple clang

* Disable constructor/destructor warnings on apple clang

* Protect getDXGIFactory

10485 of 18010 branches covered (58.22%)

Branch coverage included in aggregate %.

31931 of 44452 relevant lines covered (71.83%)

132625.29 hits per line

Source Files on job windows-x86_64 - 24529412042.2
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